Point is:module

A 2-dimensional point.
Basic operations on 2D points represented as linear offsets.
A point with two coordinates. Since: 1.0
This module corresponds to section 3.3 (Points) of the OpenGL 2.1 specs.
Points in space. For more tools for working with points and vectors, see Linear.Affine.
Special functions for points in R2.
Functions to plot sets of points, marked in various styles.
A type for points (as distinct from vectors).
In principle you can traverse through a lazy storable vector using repeated calls to viewL. However this needs a bit of pointer arrangement and allocation. This data structure makes the inner loop faster, that consists of traversing through a chunk.
In principle you can traverse through a storable vector using repeated calls to viewL or using index. However this needs a bit of pointer arrangement and allocation. This data structure should make loops optimally fast.