Point is:module
Basic operations on 2D points represented as linear offsets.
A point with two coordinates.
Since: 1.0
This module corresponds to section 3.3 (Points) of the OpenGL 2.1
specs.
Points in space. For more tools for working with points and vectors,
see
Linear.Affine.
Special functions for points in R2.
Functions to plot sets of points, marked in various styles.
A type for points (as distinct from vectors).
In principle you can traverse through a lazy storable vector using
repeated calls to viewL. However this needs a bit of pointer
arrangement and allocation. This data structure makes the inner loop
faster, that consists of traversing through a chunk.
In principle you can traverse through a storable vector using repeated
calls to viewL or using index. However this needs a
bit of pointer arrangement and allocation. This data structure should
make loops optimally fast.