Point package:linear

A handy wrapper to help distinguish points from vectors at the type level
Convert a 3-dimensional affine point into a 4-dimensional homogeneous vector, i.e. sets the w coordinate to 1.
Convert 4-dimensional projective coordinates to a 3-dimensional point. This operation may be denoted, euclidean [x:y:z:w] = (x/w, y/w, z/w) where the projective, homogenous, coordinate [x:y:z:w] is one of many associated with a single point (x/w, y/w, z/w).