State package:base

State# is the primitive, unlifted type of states. It has one type parameter, thus State# RealWorld, or State# s, where s is a type variable. The only purpose of the type parameter is to keep different state threads separate. It is represented by nothing at all.
Describes the behaviour of a thread when an asynchronous exception is received.
Returns the MaskingState for the current thread.
Will the given BacktraceMechanism be used when collecting backtraces?
Set whether the given BacktraceMechanism will be used when collecting backtraces?
Sometimes an external entity is a pure function, except that it passes arguments and/or results via pointers. The function unsafeLocalState permits the packaging of such entities as pure functions. The only IO operations allowed in the IO action passed to unsafeLocalState are (a) local allocation (alloca, allocaBytes and derived operations such as withArray and withCString), and (b) pointer operations (Foreign.Storable and Foreign.Ptr) on the pointers to local storage, and (c) foreign functions whose only observable effect is to read and/or write the locally allocated memory. Passing an IO operation that does not obey these rules results in undefined behaviour. It is expected that this operation will be replaced in a future revision of Haskell.
Return the current state of the codec. Many codecs are not stateful, and in these case the state can be represented as (). Other codecs maintain a state. For example, UTF-16 recognises a BOM (byte-order-mark) character at the beginning of the input, and remembers thereafter whether to use big-endian or little-endian mode. In this case, the state of the codec would include two pieces of information: whether we are at the beginning of the stream (the BOM only occurs at the beginning), and if not, whether to use the big or little-endian encoding.