Tree package:gi-glib

The GTree struct is an opaque data structure representing a [balanced binary tree][glib-Balanced-Binary-Trees]. It should be accessed only by using the following functions.
Memory-managed wrapper type.
An opaque type which identifies a specific node in a Tree. Since: 2.68
Memory-managed wrapper type.
Removes all keys and values from the Tree and decreases its reference count by one. If keys and/or values are dynamically allocated, you should either free them first or create the Tree using treeNewFull. In the latter case the destroy functions you supplied will be called on all keys and values before destroying the Tree.
Calls the given function for each of the key/value pairs in the Tree. The function is passed the key and value of each pair, and the given data parameter. The tree is traversed in sorted order. The tree may not be modified while iterating over it (you can't add/remove items). To remove all items matching a predicate, you need to add each item to a list in your TraverseFunc as you walk over the tree, then walk the list and remove each item.
Calls the given function for each of the nodes in the Tree. The function is passed the pointer to the particular node, and the given data parameter. The tree traversal happens in-order. The tree may not be modified while iterating over it (you can't add/remove items). To remove all items matching a predicate, you need to add each item to a list in your TraverseFunc as you walk over the tree, then walk the list and remove each item. Since: 2.68
Gets the height of a Tree. If the Tree contains no nodes, the height is 0. If the Tree contains only one root node the height is 1. If the root node has children the height is 2, etc.
Inserts a key/value pair into a Tree. Inserts a new key and value into a Tree as treeInsertNode does, only this function does not return the inserted or set node.
Inserts a key/value pair into a Tree. If the given key already exists in the Tree its corresponding value is set to the new value. If you supplied a valueDestroyFunc when creating the Tree, the old value is freed using that function. If you supplied a keyDestroyFunc when creating the Tree, the passed key is freed using that function. The tree is automatically 'balanced' as new key/value pairs are added, so that the distance from the root to every leaf is as small as possible. The cost of maintaining a balanced tree while inserting new key/value result in a O(n log(n)) operation where most of the other operations are O(log(n)). Since: 2.68
Gets the value corresponding to the given key. Since a Tree is automatically balanced as key/value pairs are added, key lookup is O(log n) (where n is the number of key/value pairs in the tree).
Looks up a key in the Tree, returning the original key and the associated value. This is useful if you need to free the memory allocated for the original key, for example before calling treeRemove.
Gets the tree node corresponding to the given key. Since a Tree is automatically balanced as key/value pairs are added, key lookup is O(log n) (where n is the number of key/value pairs in the tree). Since: 2.68
Gets the lower bound node corresponding to the given key, or Nothing if the tree is empty or all the nodes in the tree have keys that are strictly lower than the searched key. The lower bound is the first node that has its key greater than or equal to the searched key. Since: 2.68
Creates a new Tree like g_tree_new() and allows to specify functions to free the memory allocated for the key and value that get called when removing the entry from the Tree.
Gets the number of nodes in a Tree.
Returns the first in-order node of the tree, or Nothing for an empty tree. Since: 2.68
Returns the last in-order node of the tree, or Nothing for an empty tree. Since: 2.68
Increments the reference count of tree by one. It is safe to call this function from any thread. Since: 2.22
Removes a key/value pair from a Tree. If the Tree was created using treeNewFull, the key and value are freed using the supplied destroy functions, otherwise you have to make sure that any dynamically allocated values are freed yourself. If the key does not exist in the Tree, the function does nothing. The cost of maintaining a balanced tree while removing a key/value result in a O(n log(n)) operation where most of the other operations are O(log(n)).
Removes all nodes from a Tree and destroys their keys and values, then resets the Tree’s root to Nothing. Since: 2.70
Inserts a new key and value into a Tree as treeReplaceNode does, only this function does not return the inserted or set node.
Inserts a new key and value into a Tree similar to treeInsertNode. The difference is that if the key already exists in the Tree, it gets replaced by the new key. If you supplied a valueDestroyFunc when creating the Tree, the old value is freed using that function. If you supplied a keyDestroyFunc when creating the Tree, the old key is freed using that function. The tree is automatically 'balanced' as new key/value pairs are added, so that the distance from the root to every leaf is as small as possible. Since: 2.68