die is:module

This module provides the DieGen data type and functions for using Dice to generate random positive integers via balanced tables randomized by the RealDice data or custom integer tables
Solves the die-hard riddle: In the movie Die Hard 3, the heroes must obtain exactly 4 gallons of water using a 5 gallon jug, a 3 gallon jug, and a water faucet. We use a bounded-model-checking style search to find a solution.
This module contains the core definitions related to ingredients. Ingredients themselves are provided by other modules (usually under the Test.Tasty.Ingredients.* hierarchy).
Things that seem like they could be clients of this library, but are instead included as part of the library.
This module is part of Conjure. The Ingredient type and utilities involving it. You are probably better off importing Conjure.
A render node for a conic gradient.
A render node for a linear gradient.
A render node for a radial gradient.
A render node for a repeating linear gradient.
A render node for a repeating radial gradient.