die is:module
This module provides the DieGen data type and functions for using Dice
to generate random positive integers via balanced tables randomized by
the RealDice data or custom integer tables
Solves the die-hard riddle: In the movie Die Hard 3, the heroes must
obtain exactly 4 gallons of water using a 5 gallon jug, a 3 gallon
jug, and a water faucet. We use a bounded-model-checking style search
to find a solution.
This module contains the core definitions related to ingredients.
Ingredients themselves are provided by other modules (usually under
the Test.Tasty.Ingredients.* hierarchy).
Things that seem like they could be clients of this library, but are
instead included as part of the library.
This module is part of
Conjure.
The
Ingredient type and utilities involving it.
You are probably better off importing
Conjure.
A render node for a conic gradient.
A render node for a linear gradient.
A render node for a radial gradient.
A render node for a repeating linear gradient.
A render node for a repeating radial gradient.