null -package:bytestring

Test whether the structure is empty. The default implementation is Left-associative and lazy in both the initial element and the accumulator. Thus optimised for structures where the first element can be accessed in constant time. Structures where this is not the case should have a non-default implementation.

Examples

Basic usage:
>>> null []
True
>>> null [1]
False
null is expected to terminate even for infinite structures. The default implementation terminates provided the structure is bounded on the left (there is a leftmost element).
>>> null [1..]
False
Test whether a list is empty.
>>> null []
True

>>> null [1]
False

>>> null [1..]
False
O(1) Tests whether a Text is empty or not.
O(1) Tests whether a Stream Char is empty or not. Properties
null . stream = null
Is the map empty?
Data.IntMap.null (empty)           == True
Data.IntMap.null (singleton 1 'a') == False
Is the set empty?
Is the map empty?
Data.Map.null (empty)           == True
Data.Map.null (singleton 1 'a') == False
Is this the empty sequence?
Is this the empty set?
Is the map empty?
O(1) Test whether a vector is empty.
Check if a Bundle is empty
Check if a Bundle is empty
O(1) Test whether a vector is empty.
Check whether the vector is empty.
Check whether the vector is empty.
O(1) Test whether a vector is empty.
Check whether the vector is empty.
O(1) Test whether a vector is empty.
Check whether the vector is empty.
O(1) Test whether a vector is empty.
Check whether the vector is empty.
Return True if this map is empty, False otherwise.
Return True if this set is empty, False otherwise.
>>> HashSet.null HashSet.empty
True

>>> HashSet.null (HashSet.singleton 1)
False