play is:module

Play audio signals via ALSA. The module could also be called Output, because with a file sink, data can also be written to disk.
Controlling playback.
Playback options
Indicate that the the currently authenticated user is playing your application. See: Google Play Game Services API Reference for games.applications.played.
Gets the delivery status of titles for Google Play Movies Partners. See: Google Play Movies Partner API Reference
Controls the keyboard/mouse/monitors combination.
  • Module available since Gdk version 2.2
Maintains a list of all open GdkDisplays
  • Module available since Gdk version 2.2
This module corresponds to section 5.4 (Display Lists) of the OpenGL 2.1 specs.
Display mode is for drawing a static picture.
Display mode is for drawing a static picture.
A collection of FFI declarations for interfacing with Xlib Displays.
If you are interested in the IHaskell library for the purpose of augmenting the IHaskell notebook or writing your own display mechanisms and widgets, this module contains all functions you need. In order to create a display mechanism for a particular data type, write a module named (for example) IHaskell.Display.YourThing in a package named ihaskell-yourThing. (Note the capitalization - it's important!) Then, in that module, add an instance of IHaskellDisplay for your data type. Similarly, to create a widget, add an instance of IHaskellWidget. An example of creating a display is provided in the demo notebook.
This class gives a uniform interface to plotting Plot, Frame and MultiPlot.
GdkDisplay objects are the GDK representation of a workstation. Their purpose are two-fold:
  • To manage and provide information about input devices (pointers, keyboards, etc)
  • To manage and provide information about output devices (monitors, projectors, etc)
Most of the input device handling has been factored out into separate Seat objects. Every display has a one or more seats, which can be accessed with displayGetDefaultSeat and displayListSeats. Output devices are represented by Monitor objects, which can be accessed with displayGetMonitorAtSurface and similar APIs.