q package:OpenGL
Draws a connected group of quadrilaterals. One quadrilateral is
defined for each pair of vertices presented after the first pair.
Vertices 2n-1, 2n, 2n+2, and 2n+1 define
quadrilateral n. N/2-1 quadrilaterals are drawn. Note
that the order in which vertices are used to construct a quadrilateral
from strip data is different from that used with independent data.
Treats each group of four vertices as an independent quadrilateral.
Vertices 4n-3, 4n-2, 4n-1, and 4n define
quadrilateral n. N/4 quadrilaterals are drawn.
This module corresponds to section 4.2 (Query Objects and Asynchronous
Queries) of the OpenGL 4.4 specs.
This module offers various texture queries.
This module corresponds to chapter 6 (Quadrics) of the GLU specs.