vertex -package:OpenGL

Construct the graph comprising a single isolated vertex. An alias for the constructor Vertex.
isEmpty     (vertex x) == False
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
size        (vertex x) == 1
Construct the graph comprising a single isolated vertex.
isEmpty     (vertex x) == False
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
Construct the graph comprising a single isolated vertex.
isEmpty     (vertex x) == False
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
Construct the graph comprising a single isolated vertex.
vertex . Left  == leftVertex
vertex . Right == rightVertex
Construct the graph with a single vertex.
Construct the graph comprising a single isolated vertex. An alias for pure.
Construct the graph comprising a single isolated vertex. An alias for the constructor Vertex.
isEmpty     (vertex x) == False
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
Construct the graph comprising a single isolated vertex.
isEmpty     (vertex x) == False
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
Construct the graph comprising a single isolated vertex. An alias for the constructor Vertex.
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
size        (vertex x) == 1
Construct the graph comprising a single isolated vertex.
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
Construct the graph comprising a single isolated vertex.
isEmpty     (vertex x) == False
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
Construct the graph comprising a single isolated vertex.
isEmpty     (vertex x) == False
hasVertex x (vertex y) == (x == y)
vertexCount (vertex x) == 1
edgeCount   (vertex x) == 0
size        (vertex x) == 1
Abstract representation of vertices.
org.apache.tinkerpop.gremlin.structure.Vertex interface in a TinkerPop graph.
A vertex represents a 2D point in the image. NOTE: the vertex coordinates are in the same scale as the original image. See: newVertex smart constructor.
Atomic names that should be assigned to the vertices of the path so that they can be referenced later. If there are not enough names, the extra vertices are not assigned names; if there are too many, the extra names are ignored. Note that this is a list of lists of names, since paths can consist of multiple trails. The first list of names are assigned to the vertices of the first trail, the second list to the second trail, and so on. The default value is the empty list.
(freeglut only) If vertexAttribCoord3 and vertexAttribNormal both contain Nothing, the fixed function pipeline is used to draw objects. Otherwise VBOs are used and the coordinates are passed via Just this attribute location (for a vec3).